英语四级 2021年6月·第1套 Part III Section C (1) 阅读理解(四选一)试卷排版

英语四级2021年6月·第1套 Part III Section C (1) 阅读理解(四选一):共 5 题、占整卷 20%(710 分制折算约 142 分)、卷面选文共 348 个英文单词。本页按真题原卷版式还原该模块卷面(不含解析);逐题解析在「题目解析」页,全文逐句精读在「原文精读」页;本模块真题可免费下载 PDF/Word,入口见上方本题行。

试卷原卷

真题卷第1套(2021-06) • 四级
Part III Section C (1)
Directions: There are 2 passages in this section. Each passage is followed by some questions or unfinished statements. For each of them there are four choices marked A), B), C) and D). You should decide on the best choice and mark the corresponding letter on Answer Sheet 2 with a single line through the centre.
Passage One
Questions 46 to 50 are based on the following passage.
Educators and business leaders have more in common than it may seem. Teachers want to prepare students for a successful future. Technology companies have an interest in developing a workforce with the STEM (science, technology, engineering and math) skills needed to grow the company and advance the industry. How can they work together to achieve these goals? Play may be the answer.
Focusing on STEM skills is important, but the reality is that STEM skills are enhanced and more relevant when combined with traditional, hands-on creative activities. This combination is proving to be the best way to prepare today's children to be the makers and builders of tomorrow. That is why technology companies are partnering with educators to bring back good, old-fashioned play.
In fact many experts argue that the most important 21st-century skills aren't related to specific technologies or subject matter, but to creativity; skills like imagination, problem-finding and problem-solving, teamwork, optimism, patience and the ability to experiment and take risks. These are skills acquired when kids tinker(鼓捣小玩意). High-tech industries such as NASA's Jet Propulsion Laboratory have found that their best overall problem solvers were master tinkerers in their youth.
There are cognitive(认知的) benefits of doing things the way we did as children—building something, tearing it down, then building it up again. Research shows that given 15 minutes of free play, four- and five-year-olds will spend a third of this time engaged in spatial, mathematical, and architectural activities. This type of play—especially with building blocks—helps children discover and develop key principles in math and geometry.
If play and building are critical to 21st-century skill development, that's really good news for two reasons: Children are born builders, makers, and creators, so fostering(培养) 21st-century skills may be as simple as giving kids room to play, tinker and try things out, even as they grow older. Secondly, it doesn't take 21st-century technology to foster 21st-century skills. This is especially important for under-resourced schools and communities. Taking whatever materials are handy and tinkering with them is a simple way to engage those important "maker" skills. And anyone, anywhere, can do it.
46.
What does the author say about educators?
A)They seek advice from technology companies to achieve teaching goals.
B)They have been successful in preparing the workforce for companies.
C)They help students acquire the skills needed for their future success.
D)They partner with technology companies to enhance teaching efficiency.
47.
How can educators better develop students' STEM skills, according to the author?
A)By blending them with traditional, stimulating activities.
B)By inviting business leaders to help design curriculums.
C)By enhancing students' ability to think in a critical way.
D)By showing students the best way to learn is through play.
48.
How do children acquire the skills needed for the 21st century?
A)By engaging in activities involving specific technologies.
B)By playing with things to solve problems on their own.
C)By familiarizing themselves with high-tech gadgets.
D)By mastering basic principles through teamwork.
49.
What can we do to help children learn the basics of math and geometry?
A)Stimulate their interest as early as possible.
B)Spend more time playing games with them.
C)Encourage them to make things with hands.
D)Allow them to tinker freely with calculators.
50.
What does the author advise disadvantaged schools and communities to do?
A)Train students to be makers to meet future market demands.
B)Develop students' creative skills with the resources available.
C)Engage students with challenging tasks to foster their creativity.
D)Work together with companies to improve their teaching facilities.

选文出处:本文选自2016年6月16日发表在www.thejournal.com 网站上一篇标题为“Building the Future: Tinkering and Playful Learning”(《构建未来:修修补补和有趣的学习》)的文章。

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